The Belgariad

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Title: Pawn of Prophecy
Long ago, the Storyteller claimed, the evil god Torak drove men and Gods to war. But Belgarath the Sorcerer led men to reclaim the Orb that protected men of the West. So long as it lay at Riva, the prophecy went, men would be safe.
But Garion did not believe in such stories. Brought up on a quiet farm by his Aunt Pol, how could he know that the Apostate planned to wake dread Torak, or that he would be led on a quest of unparalleled magic and danger by those he loved--but did not know...?


Title: Queen of Sorcery
Legends told of how the evil God Torak had coveted the power of the Orb of Aldur, until defeated in a final battle. But the prophecy spoke of a time when he would awake and again seek dominance over the world. Now the Orb has been stolen by a priest of Torak, and that time is at hand.


Title: Magician's Gambit
Ce'Nedra, Imperial Princess of Tolnedra, was confused. Everyone knew that the tales of the Orb that protected the West from the evil God Torak were just silly legends. But here she was, forced to join a serious and dangerous quest to recover that stolen Orb.


Title: Castle of Wizardry
Now, at last, the Orb was regained and the quest was nearing its end. Of course, the questors still had to escape from this crumbling enemy fortress and flee across a desert filled with Murgo soldiers searching for them, while Grolim Hierarchs strove to destroy them with dark magic.


Title: Enchanters' End Game
The quest was over. The Orb of Aldur was restored. And once again, with the crowning of Garion, there was a descendant of Riva Iron-grip to rule as Overlord of the West. But the Prophecy was unfulfilled. In the East the evil God Torak was about to awaken and seek dominion.